Teach VISUALLY Raspberry Pi Full-color, step-by-step guidance for learning to use Raspberry Pi!
Raspberry Pi is an inexpensive, single-board computer that serves as an introductory board for students and developing computer professionals. This image-driven, visual guide shows you how the Raspberry Pi can be easily used as a stand-alone computer, a media center, a web server, and much more. Vivid, full-color images bring Raspberry Pi projects to life, while well-illustrated circuit diagrams and step-by-step practical advice cover everything from working with the included software to branching out into typical but more complex endeavors. Covers interesting topics for students and aspiring computer professionals Demonstrates how to create custom projects, work with the Raspberry OS, install other operating systems, get the most out of the Raspberry Pi, and much more Encourages users to study and tinker with the Raspberry Pi
“Teach Yourself VISUALLY Raspberry Pi” is an ideal resource for anyone who learns better with visual instruction and puts them well on their way to making the most of this low-cost computer.
Table of Contents
Table of Contents
Chapter 1: Getting Started with Raspberry Pi
Chapter 2: Selecting an Operating System
Chapter 3: Setting Up Raspbian
Chapter 4: Working with Applications
Chapter 5: Working with the Command Line
Chapter 6: Understanding Advanced Commands
Chapter 7: Networking Raspberry Pi
Chapter 8: Getting Started with Sound and Video
Chapter 9: Programming with Scratch
Chapter 10: Getting Started with Python
Chapter 11: Organizing Information with Python
Chapter 12: Getting Started with Pygame
Chapter 13: Creating Graphics with Pygame
Chapter 14: Adding Custom Hardware
Teach VISUALLY Raspberry Pi Author Information
Richard Wentk (London, UK) is a developer with more than fifteen years experience in publishing, and is one of the UK’s most reliable technology writers. He covers Apple products and developments for MacWorld and MacFormat magazines, and also writes about technology and business strategy for titles such as Computer Arts and Future Music. As a trainer and a professional developer who currently focuses on iOS, he’s uniquely placed to explain the development process in a way that emphasizes benefits, avoids pitfalls and bear traps, and clarifies memorable key points.